Mangaka

Takehiko Inoue

Basketball and the sword, drawn by the finest brush in manga.

Takehiko Inoue drew the best-selling sports manga ever made, then spent decades on Vagabond, a samurai epic he inks with a brush. Slam Dunk, Vagabond and Real are graded here, with the arcs and the games that made them.

The arcs

The stretches of story that justify the reputation, ranked.

  1. Sasaki KojiroVagabondA deaf swordsman's whole life, told almost without words.
  2. The Second YoshiokaVagabondSeventy men at Ichijoji, drawn stroke by stroke.
  3. The Sannoh gameSlam DunkThe last game, told in near silence, and one of the great endings.
  4. HozoinVagabondMusashi meets Inshun, and his own limits.
  5. KainanSlam DunkShohoku against the champions, lost by a pass.
  6. SekishusaiVagabondThe old master who wins by never fighting.
  7. The practice gameSlam DunkRyonan, and the first sight of Sendoh.
  8. The rehabilitation wardRealWheelchair basketball, and three people starting over.

The characters

The people Inoue draws better than anyone.

  • VagabondMiyamoto MusashiThe strongest man alive, learning what strength is for.
  • Slam DunkHanamichi SakuragiA delinquent who joins the team for a girl and stays for the game.
  • Slam DunkKaede RukawaThe rival who says nothing and never misses.
  • VagabondSasaki KojiroMusashi's opposite, joyful where he is grim.
  • RealKiyoharu TogawaTalent, pride and a wheelchair, in that order.