Best Games of 2007
Ranked by our critic's grades, best first.
Dragon Ball Z: Budokai Tenkaichi 3A hundred and sixty one fighters, every saga, and a camera that finally sits where the show puts it.Read the review
BioShockA city with a thesis, and the moment a game turned its most invisible convention into a knife.
Call of Duty 4: Modern WarfareThe template: killstreaks, prestige, and All Ghillied Up, in the game every shooter since has been answering.
God of War IIThe last great PlayStation 2 game, and the one that proved the formula could scale without breaking.
Halo 3The most complete package Bungie ever shipped, even if the fight it finished was the simplest one.
PortalTwo hours, one mechanic, nineteen rooms, and not a wasted second in any of them.
Super Mario GalaxyIt solved the camera problem for spherical worlds so completely that you never once think about it.
Ratchet & Clank Future: Tools of DestructionThe jump to high definition, and the first time a Pixar comparison was more than marketing.
Mass EffectA space opera that treats your dialogue choices as a spine rather than a menu, and survives a rough shooter to do it.
Assassin's CreedA stunning proof of concept that mistook nine repetitions for a game.