High and Low artwork

High and Low Review

1963Akira KurosawaMovie

An hour of one man pacing a living room, then a manhunt, and both halves are airtight.

CriticGood
Users8.0 out of 10

Vote your grade

Category grades
CategoryCriticUsers
PlotGreat
CinematographyGreat
ActingGood
DialogueGood
OverallGood

The first hour never leaves Gondo's hilltop living room, and Kurosawa uses anamorphic width to turn it into a pressure vessel: bodies pinned to the edges of frame, the wall of windows looking down on the city that will hate him, everyone rearranged in the composition each time the moral calculus shifts. The premise is a wrong-child kidnapping, which forces a shoe executive to choose between a stranger's son and the leveraged buyout that is his life's work, and Mifune plays it as a man being slowly dismantled by his own arithmetic.

The bullet-train ransom drop is a masterclass in staging information, seven minutes of exact procedure through a bathroom window. Then the film inverts: down from the hill into Yokohama's heat, dope alley, the police grinding through shoe leather, and Kurosawa's one optical cheat, a plume of pink smoke burned into the monochrome print. The procedural stretch trades intensity for detail and the supporting detectives blur together. The final scene, two men and a steel shutter dropping between them, refuses to resolve the class question it spent two hours building.

Reviewed Sep 7, 2026 · Last verified Sep 7, 2026 · How we grade

High and Low at a glance

Director
Akira Kurosawa
Runtime
143 min
Rating
Not Rated
Where to watch
The Criterion Channel
Release year
1963

What’s your grade?

Grade by category
Plot
Cinematography
Acting
Dialogue

No account needed. Sign in so your grades follow you and count once. · how vote integrity works

Comments

Plain text, 500 characters. Be sharp, not cruel.

0/500

No comments yet. Have the first take.

More movies reviews