The Elder Scrolls IV: Oblivion Remastered Review
2025Virtuos, Bethesda Game StudiosGame
A twenty year old classic rebuilt in Unreal Engine 5, gorgeous on top and gloriously creaky underneath
| Category | Critic | Users |
|---|---|---|
| Difficulty to make | Good | |
| Visuals | Great | |
| Story | Great | |
| Gameplay | Good | |
| Overall | Great |
Bethesda revealed this and released it the same day, and the trick still works because the transformation is so complete. Cyrodiil now runs on Unreal Engine 5 for everything you see, with real lighting, new faces and dense foliage, while the original engine quietly drives the systems you play. The result is a 2006 game that looks like a 2025 one and still feels, wonderfully, like itself. The Dark Brotherhood and Thieves Guild questlines remain among the best Bethesda ever wrote, and the Shivering Isles are as strange as they were.
What the remaster preserves, deliberately, is the old character. Level scaling still lets bandits show up in daedric armour, the third person animation is stiff, and the physics can fling a body across a room for no reason. Virtuos smoothed leveling and a few rough corners, but this is not a remake and does not pretend to be. The jank is part of the deal.
At fifty dollars, and free on Game Pass at launch, it is one of the easiest recommendations of the year for anyone who missed Oblivion or wants to fall back into it. Come for a beautiful open world, stay for the writing, and make your peace with a two decade old skeleton showing through the new skin.
The Elder Scrolls IV: Oblivion Remastered at a glance
- Platforms
- PC, PS5, Xbox Series X|S, Switch 2
- Developer
- Virtuos, Bethesda Game Studios
- Hours played
- 55
- Year
- 2025
- Release date
- 2025-04-22
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