Star Wars: Galactic Racer Review
2026Fuse GamesGame
The Star Wars racer fans have wanted since Episode I, from a new studio of Burnout veterans, and the best reviewed Star Wars game in two decades.
| Category | Critic | Users |
|---|---|---|
| Difficulty to make | Great | |
| Visuals | Great | |
| Story | Good | |
| Gameplay | Exceptional | |
| Overall | Great |
Star Wars: Galactic Racer is the first game from Fuse Games, a young studio founded by veterans of Burnout and Need for Speed, directed by Matt Webster and published by Secret Mode, with music by Gordy Haab. Set in the New Republic era after Return of the Jedi, it takes place on the Galactic League, a circuit on the lawless Outer Rim started by the former podracer mechanic Darius Pax, who recruits Shade, a loner with a score to settle, to take down the League's champion, Kestar Bool. The solo campaign is a roguelite whose stages and story shift with how you race, beside arcade and scenario modes and online races for twelve. It came out on October 6, 2026 on PS5, Xbox Series X|S and PC.
It is the best reviewed Star Wars game since Knights of the Old Republic in 2003: 88 on Metacritic on PS5, 86 on Xbox and 84 on PC, with 97 percent of critics recommending it on OpenCritic. Eurogamer gave it five stars and called it absolute racing paradise, GameSpot a 9, and nearly every review reached for Episode I: Racer, Burnout and WipEout to describe its speed, its handling and its crashes. The complaints are about the package rather than the racing: no split screen, no custom offline races, an Epic Games account for cross-platform parties, planets that repeat over a long campaign, and on PC, keys that cannot be rebound at launch.
The sense of speed and the handling earn gameplay an S, the craft behind it is an A, and the story is a serviceable B. It is an A.
Star Wars: Galactic Racer at a glance
- Platforms
- PS5, Xbox Series X/S, PC
- Developer
- Fuse Games
- Year
- 2026
- Release date
- 2026-10-06
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