Kingdom Come: Deliverance Review
2018Warhorse StudiosGame
A landmark simulation constantly tripping over its own ambition.
| Category | Critic | Users |
|---|---|---|
| Difficulty to make | Great | |
| Visuals | Good | |
| Story | Good | |
| Gameplay | Average | |
| Overall | Good |
Kingdom Come: Deliverance deserves enormous credit for the thing it refused to be. No magic, no level-scaled bandits, no fast-travel hand-holding: just Henry, an illiterate peasant who starts unable to read or swing a sword convincingly, in a 1403 Bohemia reconstructed from actual maps and records. When it works, nothing else feels like it; talking your way past a checkpoint because you bothered to wash is a thrill scripted games cannot fake.
But the gameplay grade reflects the launch reality. The directional combat is a cliff face that flattens into master-strike spam, the save-by-schnapps system punished experimentation, and quest-breaking bugs were routine for the first year. The story starts strong and simply stops, ending on a cliffhanger that took seven years to pay off. It is the rare B that matters more than most A games, a proof of concept the sequel cashed in.
Kingdom Come: Deliverance at a glance
Official site- Platforms
- PC, PS4, Xbox One
- Developer
- Warhorse Studios
- Year
- 2018
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