Kingdom Come: Deliverance II artwork

Kingdom Come: Deliverance II Review

2025Warhorse StudiosGame

Warhorse keeps every hard promise of the original and sands off almost all of the jank.

CriticGreat
Users8.5 out of 10

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CategoryCriticUsers
Difficulty to makeExceptional
VisualsGreat
StoryGreat
GameplayGreat
OverallGreat

The first Kingdom Come was a brilliant design buried under bugs; the sequel is that design finally allowed to breathe. Kuttenberg is the star, a dense medieval city where guards remember your face, blood on your shirt changes conversations, and quests resolve through overlapping systems rather than scripted branches. The directional combat returns with cleaner readability and a master-strike economy that no longer feels like a cheat the game plays against you.

Warhorse also learned to pace: the slow opening still demands patience, but the drip of new toys, from crossbows to early firearms, keeps the sim from plateauing. Difficulty-to-make gets the S because nobody else is even attempting this: a full reactivity stack, needs simulation, and period-accurate Bohemia on CryEngine, from a studio a fraction of Rockstar's size. It misses S overall only because the sim occasionally stutters, a fumbled disguise or a quest timer misfiring, reminding you how much load these systems carry.

Reviewed Sep 7, 2026 · Last verified Sep 7, 2026 · How we grade

Kingdom Come: Deliverance II at a glance

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Platforms
PC, PS5, Xbox Series X/S
Developer
Warhorse Studios
Year
2025

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