It Takes Two artwork

It Takes Two Review

2021Hazelight StudiosGame

A co-op game that invents and discards a new mechanic every twenty minutes without ever running dry.

CriticGreat
Users9.2 out of 10

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Difficulty to makeGreat
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StoryAverage
GameplayExceptional
OverallGreat

The discipline here is extraordinary. Most studios would find one good asymmetric idea, a nail gun and a hammer, say, and stretch it across ten hours. Hazelight uses it for a chapter and throws it away, then does that again with magnetism, time manipulation, gravity boots, a sled, a flight sim, a fighting game parody. Nothing repeats, which means the difficulty curve is really a novelty curve, and it works because each toy is genuinely tuned rather than sketched.

Split-screen is mandatory and correct, because seeing your partner fail is half the comedy. The problem is the script. May and Cody's marital collapse is played for slapstick with a talking self-help book as narrator, and the emotional beats it wants to earn are undercut by dialogue that condescends to both characters and the elephant sequence that nobody has forgiven. Play it muted with a friend and it is one of the finest cooperative designs ever assembled.

Reviewed Sep 7, 2026 · Last verified Sep 7, 2026 · How we grade

It Takes Two at a glance

Official site
Platforms
PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch
Developer
Hazelight Studios
Year
2021

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