Fallout: New Vegas artwork

Fallout: New Vegas Review

2010Obsidian EntertainmentGame

Eighteen months, a borrowed engine, and still the best-written RPG of its generation.

CriticExceptional
Users10.0 out of 10

Vote your grade

Category grades
CategoryCriticUsers
Difficulty to makeGreat
VisualsAverage
StoryExceptional
GameplayGreat
OverallExceptional

New Vegas is the argument that writing and systems design matter more than technology. Built in around eighteen months on Bethesda's aging Gamebryo pipeline, it looks rough, brown, stiff-faced, and prone to crashes, and the C for visuals concedes all of it without apology. Everything else is a masterclass. The four-way struggle for Hoover Dam between the NCR, Caesar's Legion, Mr. House, and an independent Courier is real political writing, not flavor: reputation is tracked per faction, skills open and close dialogue constantly, and a speech build can talk its way through the final battle.

Hardcore mode, ammo crafting, and companion quests with actual arcs give the sim teeth. The DLC quartet, Dead Money through Lonesome Road, forms a connected meta-story more ambitious than most full games. It is the rare RPG where a second playthrough is a genuinely different text. That is what the S is for.

Reviewed Sep 7, 2026 · Last verified Sep 7, 2026 · How we grade

Fallout: New Vegas at a glance

Official site
Platforms
PC, PS3, Xbox 360
Developer
Obsidian Entertainment
Year
2010

What’s your grade?

Grade by category
Difficulty to make
Visuals
Story
Gameplay

No account needed. Sign in so your grades follow you and count once. · how vote integrity works

Comments

Plain text, 500 characters. Be sharp, not cruel.

0/500

No comments yet. Have the first take.

More games reviews